COMMON QUESTIONS
Frequently Asked Questions.
Everything we get asked most often, answered plainly. If what you need isn't here, the contact form goes straight to us.
ABOUT THE STUDIO
Plutonium Interactive is an independent game development studio based in Italy. We are a small core team of three, occasionally working with external collaborators, focused on psychological and survival horror. Our mission is to build horror experiences that feel personal, carefully crafted, and respectful of the player.
Italy. We are a small studio, but we aim to build a presence that feels international — especially through the storefronts our players use.
Three core members, plus external collaborators on specific projects when the work calls for it. We are small by choice — it keeps the work personal, focused, and honest.
GAMES & RELEASES
Psychological horror primarily, with an interest in survival horror as well. Our games are built around atmosphere, emotional tension and immersive storytelling rather than jump scares or shock value. We want players to feel unsettled in a way that lingers.
PC. LAST SHIFT is on itch.io now, and our other titles are heading to Steam — follow our curator page to hear first. We are targeting players who follow indie horror, psychological horror and atmospheric narrative games. Console ports are not planned at the moment, but we are not ruling anything out.
We do not have a confirmed release date to share yet. We will announce when we are confident the experience is ready — not before. We will not rush it, and we will not overpromise. Stay close.
We believe quality and price should always feel balanced. Players should feel the experience is worth their time, money and trust. We will not overcharge, and we will not underdeliver. Pricing is announced alongside each release.
Yes, absolutely — including monetised content. No permission needed. If you want assets, screenshots or a key, everything is on the press page.
ADDITIONAL INFORMATION
We occasionally work with external collaborators — artists, composers, writers and other creative professionals. If you are interested and share our values, reach out through the contact page and pick the collaboration topic. We appreciate honesty and genuine creative passion.
Absolutely. Constructive feedback is something we genuinely value, especially when it helps us build something better. We want to hear from players even when the feedback is difficult. What we ask is that it is honest and thoughtful, not cruel or dismissive.
Follow our Steam curator page and keep an eye on this website. You can also get in touch through the contact page if you would like to be notified directly. We share news when it is ready to be shared — not before.
Creepbit Games is a studio inside our group, led by JUGGERNAUT. Plutonium Publishing holds the rights to every IP in the group and publishes our titles. Some games are made by _NOTMALO solo and published under the same label — we say so on each game rather than blurring it.
Get in touch.
If we haven't answered your question here, we'd love to hear from you directly. We try to respond honestly and promptly.
Contact Us